A major American game maker has banned designers from using artificial intelligence (AI) tools to create artwork for its games.
The company, Wizards of the Coast, owns the product collection for the popular game Dungeons & Dragons (D&D). The role-playing game, set in an imaginary world, was first launched in 1974.
Toy manufacturer Hasbro is the parent company of Wizards of the Coast and the related company D&D Beyond. Officials at D&D Beyond said they did not find out until recently that one of its artists used AI to create artwork for an upcoming book. The company said in a statement it had talked to the artist involved.
玩具制造商孩之宝公司是海岸奇才公司和关联公司D&D Beyond的母公司。D&D Beyond公司的官员表示，他们直到最近才发现，该公司的一位艺术家使用人工智能为一本即将出版的书籍创作了插图。该公司在声明中称已与相关艺术家进行了交谈。
D&D Beyond said the artist – who had worked for the company for more than 10 years – had agreed to no longer use AI tools for artistic designs. The company said it is also examining its current AI rules.
Some D&D fans discovered the AI-developed art in the series.
Hasbro bought D&D Beyond for $146.3 million last year. The Rhode Island-based toy company has owned Wizards of the Coast for more than 20 years.
The AI artwork in question was part of a soon-to-be-released book of creature descriptions and lore called Bigby Presents: Glory of the Giants. The digital and physical versions of the game are set for release August 15.
存在问题的人工智能插图是即将出版的一本名为《Bigby Presents: Glory of the Giants》的生物描述和传说书籍的一部分。该游戏的数字版和实体版定于8月15日发布。
The use of AI tools to assist with creative work has raised copyright and labor concerns across a number of industries. The issue is part of what is fueling the current Hollywood strike. It also led the music industry organization, the Recording Academy, to change the rules of its Grammy Awards process.
Some artists have brought legal action against AI companies for using their work without permission.
The Associated Press reported that Hasbro competitor Mattel had used AI-created images to help come up with ideas for a new Hot Wheels toy car. The news agency noted, however, that Mattel has not said exactly how it is using AI in product development.
I'm Bryan Lynn.